I have to admit, I’ve kind of looked forward to this subject. I have all sorts of opinions and thoughts, even though I broke the biggest rule when I wrote Priestess.
I’ve missed a few days. Sorry…
Today I want to say a few words about killing. Specifically killing characters that readers like.
If you’re going to kill a character, you want it to have the maximum impact. You don’t want to kill them for no reason, or you lose the effect. The death of one of your main characters, if done right, should draw a strong emotional reaction in the reader. Grief, of course. Understanding. Why did this character die?
Could it have been avoided? The answer better be no. The last thing you want is to kill someone in a contrived, unbelievable manner. Rather than grieving the loss of a fictional friend, the reader will turn on you, considering you a murderer rather than story teller.
Hopefully this makes sense. Leave your thoughts below!
So in my post yesterday I recounted a conversation regarding fantasy worlds. I totally forgot Theology!
If you’ve looked around this blog for any amount of time you may notice that my genre of choice is fantasy. Specifically high fantasy, aka. epic fantasy. Think elves, dwarves, strange worlds, magic, etc.
At my writers group meeting last night, one of our newer members confessed an unfamiliarity with the genre. Specifically, he was asking about various aspects of world building a fantasy world vs. the “real” world.
My explanation to him was very off-the-cuff, so I’m open for suggestions and corrections. Feel free to add your thoughts below.
My answer, specific to my world, is that technologically, economically, and politically it is similar to the medieval time period of earth. The geography is unique, intelligent races are different than our world (elves, and whatnot), and woodland critters are a mix of “standard” and created, as are plants.
That was all I came up with last night. What else would you suggest is unique to fantasy worlds and what is the same as ours?
Evil person doing evil things for the sake of evil. What’s his motivation? Umm… evil. Why? Because… evil. Continue reading E is for Evil…
Details. The little things that bring the spark of life to your story. As writers, we have an advantage over movies and television shows. No really, we do. We can bring the reader deeper into the story than any audio-visual medium can. Continue reading D is for Details
This goes hand in hand with yesterday’s post about backstory.
Why are your characters the way they are? Why do they have the friends or enemies that they do? Who hurt them, who helped them, and who ignored them?
Let’s talk about back story, shall we?
What is back story? Back story is all that amazing, wonderful stuff that you thought up that happens to your characters before the story your telling. It’s your characters childhood. It’s the trauma they suffered before the reader meets them. It’s the relationship with their parents. All the things that make them who they are when they walk on stage.
Here’s the catch: Back story doesn’t belong in the story. Not directly anyway. This is probably the hardest part. You spend all those hours dreaming up and recording all these details of their lives, and then you don’t get to put them in the story.
That’s how it needs to be though. Back story does nothing but slow down the *real* story. The story of now. The story you’re really telling.
Besides. There are ways to cheat. Start a blog. Post the stories on your blog as extra content. I’ve got a bunch of it here for The Priestess, the Protector. Feel free to browse, and I’ll see you tomorrow!
This is it! The end of the April challenge. Continue reading Zero Days Left!
(Alright. I confess that I have struggled with coming up with a Y post. It’s a day late, but this is what you get.)